Seems the popular squads prefer Auto-Target.
Okay here's my beef with it:
1. Usually both people die at once, you fire and I fire, we both go down.
2. It makes it near impossible to develop counters for - i.e. avoid other than using flares - which tend to be rather useless due to the fact the person shot 4 - 5 missiles at you in an 'auto target mode'.
3. It makes it too easy to attack - it's all a matter of spinning and altitude (nothing else it appears).
So I was on a DM server and the person had everything except auto-target on.
Wow, it truly changes the dynamics in the game - it really requires a person becareful on the attack, and do a lot of maneuvering to avoid the cross-hairs of the enemy, at the sametime the enemy is doing the same.
Your missiles will target, but you have to have an exact yellow cross-hair and it requires very precise flying - it's easy to get in a close combat battle and the winner is the best flyer, aimer, and shooter - not just the good spinner or person at a lucky altitude.
Some questions:
1. Why do popular squads choose auto-target on for their servers?
2. Why do people prefer auto-target?
3. Is it more challenging or less challenging when auto-target is on or off?
I'm thinking of upgrading my DSL's bandwidth and running a seperate computer with a Comanche 4 dedicated server. If I do this would any join it? I'd be using Auto Explode and turning off Auto-Target - most likely running it DM (I don't see the purpose in TM DM most of the time, no one protects each other and it just means less people to kill - but that's probably for another topic).
Whew - lots of typing.
I'll let you guys reply.
[Edited on 8-13-2002 by quiet]