Page 1 of 2 12 LastLast
Results 1 to 15 of 27

Thread: Some ideas

  1. #1
    Member Anthony's Avatar
    Join Date
    Jun 2002
    Location
    San Diego
    Posts
    1,026
    Downloads
    0
    Uploads
    0

    Ideas?

    Please use this thread to post any ideas, and/or what you would like to see in this Expansion Pack add-on for C4
    Eating words has never given me indigestion. (Winston Churchill)

  2. #2
    Registered User
    Join Date
    Jan 2003
    Posts
    4
    Downloads
    0
    Uploads
    0

    Pitch and roll

    I would like a realistic flight model that had 360 degrees of pitch and roll but this might be to much to ask for

  3. #3
    Admin Charger's Avatar
    Join Date
    Jun 2002
    Location
    USA
    Posts
    2,092
    Downloads
    17
    Uploads
    1
    Under cover of darkness...realistic night missions! Like the kind avalable in Comanche 3

    [Edited on 2-12-2003 by Charger]

  4. #4
    Registered User
    Join Date
    Jan 2003
    Location
    Earth,
    Posts
    17
    Downloads
    0
    Uploads
    0
    My sugestion is that you have more air support on missions.

  5. #5
    Guest

    suggestion

    Ive notice in the new vesion of the map editor , there are flags and flag bays for seek and destroy and capture the flag modes , now , if i select mp_gametype = 4 in c4.cfg file it displays another type of game in the selection when you host but no maps ,

    My question is this , can we lable maps so that they are other than co-op , dm or tdm
    and if so , will changing this mp_gametype = 4 enable something like this , i have been trying to get this to work for a while now , and just cant seem to get any maps to show ?

    So i guess thats what id like to see is our 4th game type , seek and destroy or capture the flag , im sure that mp_gametype = 4 is enabling something , just wish i could lable maps so i could see what it does , If any of you clever ppl know , pls let me know .

    CO.Shadow ¥ÐIE¥
    Death Is EveryWhere!

  6. #6
    Registered User Inso «Ð*§*§»'s Avatar
    Join Date
    Sep 2002
    Location
    The Bottoms
    Posts
    215
    Downloads
    0
    Uploads
    0

    Interesting......

    Hi shadow, that is a very interesting find! I will without a doubt check that out myself. If anyone else has time or already knows what's up with this chime in please!!!! Another thing along these lines that has puzzled me as well, anyone notice that on a converted stock map nova put in KOTH zones?????? hmmmm...........
    "Insofucious say: The day is only long when life is short!"

  7. #7
    Guest

    Koth centre

    i did notice that , and i would love to get a king of the hill mode too , that would be awsome , I have always used a koth as wp alpha in DM games , and it seems to just mark it the same as a wp alpha would ,
    having said that , i also saw a line in the cfg file sayin max_team_lives = 100 , could this be the king of the hill limit???
    or just another limit imposed on tdm's????
    I seem to remember playing long games that went over 100 points , so im thinking not , hope it koth related

  8. #8
    Registered User
    Join Date
    Nov 2002
    Location
    SE Florida
    Posts
    47
    Downloads
    0
    Uploads
    0

    KOTH Zones

    Long ago, when I had a stable conn, and would occasionaly host games, I did notice that they had KOTH zones in some of them, usualy around a 200 meter circle.


    Another thing along these lines that has puzzled me as well, anyone notice that on a converted stock map nova put in KOTH zones?????? hmmmm...........

    Ive gone into some of the stock Nova Maps , to add some farps in the TDM's, its always a pain to go all the way back to the base or some outlying farp in most of the game maps. So adding farps to the area's around WP Alpha, always made the games more fun, and eliminated the time it took to go back and reload. It seemed to me that you were flying back and forth, more than fighting.

    Just an observation, I just figured it was one more thing Nova gave up on, in C4.

  9. #9
    Registered User Inso «Ð*§*§»'s Avatar
    Join Date
    Sep 2002
    Location
    The Bottoms
    Posts
    215
    Downloads
    0
    Uploads
    0

    Choices????

    Was thinking that the new maps to be released in this should be DM TDMx2 and TDMx4 any thoughts? or should we stick with the stadard TDM of 2x..........
    "Insofucious say: The day is only long when life is short!"

  10. #10
    Moderator HUTCH SC95's Avatar
    Join Date
    Jun 2002
    Location
    CALGARY ,CANADA
    Posts
    662
    Downloads
    0
    Uploads
    0

    EXP

    I guess i'm missing out ...seeing that i don't own this game....But...(damm i hate that word)....I haven't seen a Exp for DFTFD any reason for this? I have noticed others using 1 but (again) none of us seem to using it....just curious!

  11. #11
    Registered User Inso «Ð*§*§»'s Avatar
    Join Date
    Sep 2002
    Location
    The Bottoms
    Posts
    215
    Downloads
    0
    Uploads
    0

    Multi use!

    Hey hutch, all of the terrians I have created I actaully tested out in LW first to check them out at a closer level! lol walk'em then fly'em, I dont see any reason why there could'nt be a 2nd LW exp or a first TFD exp utilizing some of these terrians. Good future thought I presume.

    to include: o btw as I belive BHD terrians are set on the same principle as C4 terrians I dont see any reason why the same wouldnt apply there as well.


    [Edited on 2-14-2003 by Inso «Ð*§*§»]
    "Insofucious say: The day is only long when life is short!"

  12. #12
    Moderator HUTCH SC95's Avatar
    Join Date
    Jun 2002
    Location
    CALGARY ,CANADA
    Posts
    662
    Downloads
    0
    Uploads
    0
    Originally posted by Inso «Ð*§*§»
    Hey hutch, all of the terrians I have created I actaully tested out in LW first to check them out at a closer level! lol walk'em then fly'em, I dont see any reason why there could'nt be a 2nd LW exp or a first TFD exp utilizing some of these terrians. Good future thought I presume.

    to include: o btw as I belive BHD terrians are set on the same principle as C4 terrians I dont see any reason why the same wouldnt apply there as well.


    [Edited on 2-14-2003 by Inso «Ð*§*§»]
    Me neither....but I am a dumb ass when it comes to this stuff and couldn't make a map if my ..D/A were on the line . tried and failed too many times......not the creative type I guess.....love playin all your guys/(and Lady's) custom maps all the same...just thought if it could be done all you genuis's could put something together......right Rustinski....SO LETS GET THE LEAD OUT>>>THIS IS THE BEST SITE FOR DELTA FORCE >>> RIGHT

  13. #13
    Moderator HUTCH SC95's Avatar
    Join Date
    Jun 2002
    Location
    CALGARY ,CANADA
    Posts
    662
    Downloads
    0
    Uploads
    0
    Originally posted by HUTCH SC95
    Originally posted by Inso «Ð*§*§»
    Hey hutch, all of the terrians I have created I actaully tested out in LW first to check them out at a closer level! lol walk'em then fly'em, I dont see any reason why there could'nt be a 2nd LW exp or a first TFD exp utilizing some of these terrians. Good future thought I presume.

    to include: o btw as I belive BHD terrians are set on the same principle as C4 terrians I dont see any reason why the same wouldnt apply there as well.


    [Edited on 2-14-2003 by Inso «Ð*§*§»]
    Me neither....but I am a dumb ass when it comes to this stuff and couldn't make a map if my ..D/A were on the line . tried and failed too many times......not the creative type I guess.....love playin all your guys/(and Lady's) custom maps all the same...just thought if it could be done all you genuis's could put something together......right Rustinski....SO LETS GET THE LEAD OUT>>>THIS IS THE BEST SITE FOR DELTA FORCE >>> RIGHT
    WELL ????

  14. #14
    Admin Bluetiereign's Avatar
    Join Date
    Aug 2002
    Posts
    2,555
    Downloads
    59
    Uploads
    3

  15. #15
    Registered User
    Join Date
    Feb 2003
    Posts
    29
    Downloads
    0
    Uploads
    0

    Some ideas

    It's too bad Novalogic doesn't see the great potential in continuing to support this work of art - Comanche 4.

    It's great to see someone supporting this fine game.

    Some ideas:

    1. Defend and destroy missions like in Snake's Pit:

    http://www.checkpointdelta.net/cgi-b...C4/tdmver2.zip

    2. The inclusion of all previous custom maps / missions by other author's (with their permission of course).

    It would sure make it easier to get them all from a pack - all set up - than to have to use PFF utility and try to include them - especially when running a dedicated server.

    Or have some kind of drag and drop or easy installer of other non-map pack maps.

    3. The inclusion of Auto-Explode (or whatever is next after that).

    4. Automatic function to exit game, reboot computer, and have shortcut that automatically enters game into a server mode - running necessary settings - especailly since Autoexplode needs the computer reset every 24 hours (unless that's already fixed). Perhaps this can be a function added to Auto-Explode itself - automatic tasks of running certain things for servers.

    I look forward to this. I often play other games, but Comanche 4 definetly has a special place for me.

    Thank you so much.

    [Edited on 2-18-2003 by EscapedTurkey]

Similar Threads

  1. I need some ideas
    By Bigjoe11a in forum Delta Force Black Hawk Down/Team Sabre Map Editing
    Replies: 5
    Last Post: 11-02-2006, 09:16 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •