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Thread: Map Help

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    The Wraith-WYD- RAB's Avatar
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    Map Help

    I've been playing allot of razorball lately and have made a few maps also. Had an idea for a map but not sure if it will work.This is what I was wanting to do.

    It's easy to have the player die on the second area trigger. But I don't know about being able to reset the flag on the first. Does anybody know how to dothat or if it's even possible.

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    Re: Map Help

    I might be off but doesn't the flag reset when a player touches the opponents flag? So that would mean the trigger is local to the flag? So you might want the flag to reset on an "out of bound"? Only played razor ball once or twice and that was so long ago I completely forgot what happens.

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    Re: Map Help

    Razorball is just flagball with knives only. Usually played in small enclosed maps. It's alot like playing football. One player takes the flag and you try and push past the other team to score the goal. What I've seen allot of lately is people trying to either glitch out of the map with the flag which puts the flag out of play or people using wall hacks to run outside and then run back in to score the flag. What I was hoping to do was create a area outside that would first reset the flag to the start position in the center of the map and then kill the player outside. Killing the player outside is the easy part but doesn't do much good if it leaves the flag out of play.

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    Re: Map Help

    Just out of curiosity - is it not possible to find the trigger that sets the flag back to default after player touches it and just apply the configuration to work with the out of bounds? I wish I had BHD in here to test this out, sounds intriguing but I've misplaced my disk.

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    Re: Map Help

    I've looked through the events list but not exactly sure what I'm looking for. I've never really done much with events before.

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    Re: Map Help

    You should be able to print the event - maybe you could do that and I could look at it. I'm looking for my BHD disk so you might even be able to send me the WAC file. If you want.

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    Re: Map Help

    LOL I'm working through the Events option in the editer. Don't even know where to start in making a WAC file.


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    Re: Map Help

    Oops...yeah. I still can't find my disk but You'll probably figure it out way before I'm sure.

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    Re: Map Help

    I've got it installed, I think... if I can figure out what exactly you are trying to do - and there is code to do it... I'll write a WAC this weekend. I'll need the area trigger numbers though.

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    Re: Map Help

    Razor ball is actually "Flagball" right? I'm guessing this is a game mode that isn't handled by a WAC but actually by the engine. I tried downloading a few maps and none had a WAC attached.

    Well good thing Blue, I guessing one of my kids borrowed my BHD a while back and forgot to return it...kids.

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    Re: Map Help

    I did see one flagball map a while back that had a WAC file that would take out any of the opposite team that was in the flag bay area. So WAC files should work.
    Razorball is played like regular flagball. Just with knives only and smaller maps. The map starts with a green flag in the center of the map. Each team tries to force there way to the other teams side to score the flag in the flagbay. Once the flag is scored the flag resets to the center of the map. What I'm trying to figure out is how to set an area trigger so if a player leaves the map area with the flag then the flag resets to the center of the map. As for area trigger numbers it doesn't really matter. I haven't made the map yet. Was wanting to figure out if I could make this work first.

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    Re: Map Help

    Well, I'm an ass. If I can get this to work and if you don't mind, I also want text to flash across the board. Something like...

    "LOSER" has glitched through the wall in an attempt to cheat and will now die. The flag has been returned.

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    Re: Map Help

    LOL OK.

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    Re: Map Help

    Don't give up yet... I'm still on it. As you've found out... resetting the flag is proving to be the prob... and destoying and replacing the old one with a teleported one... is not really the way to go, imho. So... will keep looking.

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    Re: Map Help

    Kewl BTR. I appreciate the effort. I wasn't to sure about it when I came up with the idea. But most my good ideas pan out this way. But hell thay look real good on paper.

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