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Thread: Updated 10/12/06 Are we there yet?.....

  1. #31
    Registered User Inso «Ð*§*§»'s Avatar
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    Re: Updated release 10/06/06 for Beta Host Patch.....

    Hi Red,

    You'll know its running by the icon in your task tray(by the clock). Is a C4 icon at the moment. No icon, umm it isn’t running.


    Im all for making it right and making it better and making it do what everyone needs it to do. But the bottom line is if no one uses it. I wont know what’s wrong with it. You think pleasing 20 is fun lol, try simulating every possible situation that could come up in a game of 16 people on any connection type on any OS with any hardware....umm by yourself! LMAO :help: The first time I did this it was a little easier as there were 60+ ppl playing through out the day and I could easily find 8-10 ppl that would join a server and test it at a moments notice, that made working the kinks out much faster and easier on everyone. As you said the list has shrunk so Im kind of forced to test all this on my own until I post a download. Once it's up there I need ppl to use it, test it and beat it up. Tell me what’s wrong with it and be specific in the details of what was going on when it puked. Is this fast? Hell no! Is it fun? Not a chance! Will you have to give up some game time and deal with a little grief? Yup! But everyone that went through all the crap the first time will tell you that when it was over the work was worth every bit of the effort as we got our game back!!!!! Ask your squad if they would prefer to deal with some of it now, in return for a clean match in the near future, or not deal with it at all and leave the matches as they are? I dont think anyone playing(well lol of the ones were worried about) want it the way it is. I am sorry if this sounds like a rant, it isnt, so please dont take it as one. As the name implies I dont sleep much and Ive been starting at code for last 6 days, and to date your the first to use it other then myself and of course failed on the first run. Murphy’s Law!!! Welcome to being the test pilot lol!


    So....... gimmie the skinny!!!!! OS? os service pack? c4 file version? Did you click cancel on that little window that said "Goto CPD and Update"? What verion of the patch? Should be 9.0.28 Did you get an error message? Do you see the icon in the task tray after you run it? Everything and anything you can tell me will make it faster and easier to fix......



    Something Blue said to me tonight sank in a little so.....

    Im sure everyone is weary of the new app, and doesn’t like the fact that it isn’t perfect on day one of roll out, it doesn’t have any of the same bells and whistles. So why the hell would we use it? lol well. What you don’t know is what I haven’t told you, that's the point Blue made to me. I didn’t want to spill too many beans at once and give false hope so I kept my mouth shut.

    So here is where were at.

    What you already know.....
    8h is patched
    efam bug is patched
    server will post to nova with patch under game type so you know going in which servers are running it.



    What I have done below I will release in stages once what is made available is tested and has had it’s all issues resolved. That means before I release more patches I have to know that ones that are already out there are working correctly!!! It is easier to trouble shoot one or two issues at a time rather then the whole ball of wax at once.(I need test pilots! And test servers at every step)..................


    1)
    This app will not run on a server that is using ANY ammo hack or health hack, which gives unlimited ammo and or health to other players joining that are also running it. (so if you don’t see the patch listed in the game type your on your own! But if you do it will most likely be a clean server)

    This is ready for release and testing….


    2)
    The use of any weapon except cannons, hydra’s, stinger’s and hellfire’s in all games except co-op’s has been dealt with and patched.

    This is ready for release and testing….



    3)
    Replacing cannon rounds for any other ammo. Is patched but has issues to deal with.

    Still working out issues but nearing the point of needing to be tested in an active server(less then a week)



    4)
    The use of the “Tactical Display”

    Is being looked at, I have focused all recent time and effort to 1 -3 but will be working on this once those are complete.

    5)
    Splash damage double death, one kill/one suicide.

    I started on this back when v20 released, but when I left I stopped working on it. I made some progress with it then and am confident that I can fix it to a point that will be acceptable. It has taken a back seat at the moment to resolving the cheating issues first.




    These are the things I know about and am working on. If there are other issues that need to be resolved I need to know about them and I will do my best to fix them.

    Once the cheating issues are finished, at that point I will work on apps that will give everyone back the bells and whistles that were lost switching as well as some new one’s to add too them.


    To those that have helped thank you very much it will take the community to make this work.

    To those asking what you can do to help. If you know of any other issues to deal with please let me know either here/pm/ICQ/email. If you see I have an open testing server up join it and fly for a few minutes of your gaming time. If you have the connection and hardware download the app use it, beat the living crap out of it. If it puke’s on you don’t stop!! Come in here with as many details as you can and let me know about it, once I’ve dealt with it, do it again until it works the way its suppose to.




    If you have the patience we can get this game back!!


    Inso oooooout!


    ps: As anyone that knows me will tell you, when Im done it will work and they will know! It wasnt called AutoExplode for no reason........
    "Insofucious say: The day is only long when life is short!"

  2. #32
    DoggieDaddy *CFS* Redhawk's Avatar
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    Re: Updated release 10/06/06 for Beta Host Patch.....

    I can see your point and understand your problem well about you having to do the testing yourself. Communication seems to be a community wide issue. And we don't have many servers anymore to get a good idea in a short period.

    Tell me can I serve on one of my systems here at home with a router and play from another without it effecting the host patch? I know that that was an issue with the one we use now. It had to be a serve only even if you fly a different computer because the program saw it as serve and play since it was on the same connection.

    I will do some testing today and let you know how our folks like it. I one main thing I miss with this program is the ability to change the serving order of the maps. I would like to see the completed patch contain that option.

  3. #33
    The Wraith-WYD- RAB's Avatar
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    Re: Updated release 10/06/06 for Beta Host Patch.....

    [QUOTE=Redhawk;21229]

    Tell me can I serve on one of my systems here at home with a router and play from another without it effecting the host patch? I know that that was an issue with the one we use now. It had to be a serve only even if you fly a different computer because the program saw it as serve and play since it was on the same connection.

    [/QUOTE]

    [COLOR="Red"][SIZE="4"]When I ran my server I serverd off one PC and played on another from the same router. I never had any issues with the Server Manager. I remember talking to Rotor6 about it and he said with that set up you could get by the 8H Auto Punt with that set up. I don't know if it because of my router set up or what but when I tested that it the 8HAP still worked. Other than that I don't think there was any other issues with running it behind the same router you play on.[/SIZE][/COLOR]

  4. #34
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    Re: Updated release 10/06/06 for Beta Host Patch.....

    You have an advantage if you are serving and playing on the same line, your host is sitting next to you. And Inso what about the /td thing, how does it look for a fix for that? Not getting in a hurry and like to thank you for what you are doing.

  5. #35
    DoggieDaddy *CFS* Redhawk's Avatar
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    Re: Updated release 10/06/06 for Beta Host Patch.....

    [QUOTE=RAB;21230][COLOR="Red"][SIZE="4"]When I ran my server I serverd off one PC and played on another from the same router. I never had any issues with the Server Manager. I remember talking to Rotor6 about it and he said with that set up you could get by the 8H Auto Punt with that set up. I don't know if it because of my router set up or what but when I tested that it the 8HAP still worked. Other than that I don't think there was any other issues with running it behind the same router you play on.[/SIZE][/COLOR][/QUOTE]

    But if you would have gone in 8h to test you would find out that it would not kick your health down because it was thinking that you were the server and it will not work correctly. It will warn that you are 8h but it would not knock your life to 1 cannon hit death. I discussed this with Avenger at the time and he said it was not designed to work except on a truely dedicated line because it would always read you as actually serving and playing if you shared the same internet connection. It looked as though it was working perfectly but if you test it you will find out different according to Avenger. I always test every way I can to make sure it is working as it is suppose to. If you are on DSL and not cable I suppose you may get by since you can have different IP's like getting by the banned.txt.

  6. #36
    The Wraith-WYD- RAB's Avatar
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    Re: Updated release 10/06/06 for Beta Host Patch.....

    [COLOR="Red"][SIZE="4"]You must have missed this part of my post.[/SIZE][/COLOR]

    [QUOTE=RAB;21230][COLOR="Red"][SIZE="4"]...but when I tested that it the 8HAP still worked.[/SIZE][/COLOR][/QUOTE]

    [COLOR="Red"][SIZE="4"]But like I say I think that might be because of the router/modem I'm using.[/SIZE][/COLOR]

  7. #37
    DoggieDaddy *CFS* Redhawk's Avatar
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    Re: Updated release 10/06/06 for Beta Host Patch.....

    The host patch seems to perform pretty well for the 8h. I tested several time with the aide of Ghost =fun=. It took Ghost 4 stingers and a couple of cannon rounds to kill me each time opposed to 3 stingers each time for me to kill him at 3h so it is pretty close after the third hit your comanche shakes like a Yugo LOL. So you are pretty much toast unless you have a farp close by. of course that was with me hovering at 200 agl. In a battle the 8h may have just a slight advantage over the 3h because of the extra stinger and a couple of cannon rounds it takes to get the kill. As far as the Effam issue, I don't know how to do the effam bug. And don't really care to learn. I have on occasion spawned with it but had no idea how it happened. But if someone would like to test it if you will give me a time and day to test I will get the server ready for it. If you would like to test in full server let me know and I'll see if I can round up a few willing bodies to participate.

  8. #38
    Registered User Inso «Ð*§*§»'s Avatar
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    Re: Updated release 10/06/06 for Beta Host Patch.....

    Redhawk,

    Question to you, Does this mean you now having it running without a problem? Word from you last night was you couldn’t get it working is this still the case?

    Hosting with the patch.
    The patch does not care if you are a dedicated server or serving and playing. It will check you for everything the same as if you were a player. have no idea what the manager is/was doing as a result of host and server as I have not used it. Your router configuration does not need to be altered or changed from normal game hosting when using it. It does require net access through a firewall to make an http(web page) port 80 request just as your browser and that is it.

    The map managing.
    I have an app which will allow changing every conceivable option in the game in the game on the fly needing nothing more then a map cycle to make it effective. Started on it years, but didn’t finish it before I left. Once we have the bugs and cheating issues resolved I will finish it and release it to all. I am not planning on adding any of that functionality into this patch as I want it to do one thing and do it perfectly as fast as possible, stop the cheats!!! But rest assured will get all your goodies back plus some you didn’t have before Im done.




    RedBaron---

    Truthfully I haven’t spent enough time on the td to have a good enough idea yet what I can do with it. Lmao I found out about it last week!!! And have been nose deep in the other issues thus far. But once I know Ill let everyone know.

    One last note of spilling some beans as it relates to the td being fixable. I can tell you that while I may not be able to get this or a few other issues that may arise resolved with a server side only patch. I have another solution in the background over here that will in fact allow us to solve **** near any issue that comes up, best way I can describe it, it’s a home brew punkbusters. I have not done any further development with it yet but it is started and will work without a doubt. Pretty **** cool too if I do say so myself!


    Please keep me posted on the workings of the patch so I can get it functioning correctly….

    Inso out
    "Insofucious say: The day is only long when life is short!"

  9. #39
    The Wraith-WYD- RAB's Avatar
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    Re: Updated release 10/06/06 for Beta Host Patch.....

    [SIZE="4"][COLOR="Red"]Got a question for you Inso. You say you will release the utilities for C4 after the bugs are fixed. The Host Manager has an option to turn the 8HAP off. Would it effect the way the patch runs if you run the Host Manager at the same time. That way a server admin still has control over changing maps, net delays and puntcrc commands. I wouldn't think it would but thought I'd ask anyway.[/COLOR][/SIZE]

  10. #40
    Registered User Inso «Ð*§*§»'s Avatar
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    Re: Updated release 10/06/06 for Beta Host Patch.....

    Hi RAB,

    Im not sure, but I know how you can find out !!! LMAO try it. If it dosnt work correctly let me know and Ill see if I can get it to so you can alteast keep your admin functions until we can get these bugs fixed.

    When you test this be sure to test everything it is suppose to do please

    Join @8h and check health(should set to 3h)
    check the cannon rounds (Round #'s 999 to 500 should be live, round #'s 499-0 should be nurf's)

    Then check the efams bug(all missles of any allowable type should be nurf's)
    If you want to fly without efams you must fire atleast one missle first before dropping them (if you loaded out with them) or load out without them from the farp menu!!!!


    Thanks and let me know,

    Inso
    "Insofucious say: The day is only long when life is short!"

  11. #41
    Admin Bluetiereign's Avatar
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    Re: Updated release 10/06/06 for Beta Host Patch.....

    :stupid2: , so... I'm about lost at this point..lol.

    But, thank you very much for dropping in guys.

    One quick question...

    Redhawk, have you guys purchased a remote server somewhere ? Or are you running this from home ? I got the impression everyone was pitching in to 'purchase' a server.

  12. #42
    The Wraith-WYD- RAB's Avatar
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    Re: Updated release 10/06/06 for Beta Host Patch.....

    [COLOR="Red"][SIZE="4"]Well I have two problems with testing that theory Inso. One is I usually run a BHD server for [URL="http://www.cte-hq.com"]CTE[/URL]. Although it's usually empty until later in the evening so that I can deal with. The main problem is that I don't have a copy of the Host Manager and it's not available for download anywhere at this time. Maybe Redhawk can help me out with that part. If so I'll see what I can find out on it.

    I pretty much quit C4 a while back because of the way things in the community was going. Maybe if the major problems get fixed I'll look into playing it again.[/SIZE][/COLOR]


    [QUOTE=Bluetiereign;21239]

    Redhawk, have you guys purchased a remote server somewhere ? Or are you running this from home ? I got the impression everyone was pitching in to 'purchase' a server.[/QUOTE]

    [COLOR="Red"][SIZE="4"]CFS has a dedicated server in Dallas. I think Redhawk was talking about using his extra home PC to test the patch sepperatly from the main CFS server.[/SIZE][/COLOR]

  13. #43
    Registered User Inso «Ð*§*§»'s Avatar
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    Re: Updated release 10/06/06 for Beta Host Patch.....

    Im confused!
    "Insofucious say: The day is only long when life is short!"

  14. #44
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    Re: Updated release 10/06/06 for Beta Host Patch.....

    [QUOTE=Inso «Ð*§*§»;21236]Redhawk,

    Question to you, Does this mean you now having it running without a problem? Word from you last night was you couldn’t get it working is this still the case?

    Hosting with the patch.
    The patch does not care if you are a dedicated server or serving and playing. It will check you for everything the same as if you were a player. have no idea what the manager is/was doing as a result of host and server as I have not used it. Your router configuration does not need to be altered or changed from normal game hosting when using it. It does require net access through a firewall to make an http(web page) port 80 request just as your browser and that is it.

    The map managing.
    I have an app which will allow changing every conceivable option in the game in the game on the fly needing nothing more then a map cycle to make it effective. Started on it years, but didn’t finish it before I left. Once we have the bugs and cheating issues resolved I will finish it and release it to all. I am not planning on adding any of that functionality into this patch as I want it to do one thing and do it perfectly as fast as possible, stop the cheats!!! But rest assured will get all your goodies back plus some you didn’t have before Im done.




    RedBaron---

    Truthfully I haven’t spent enough time on the td to have a good enough idea yet what I can do with it. Lmao I found out about it last week!!! And have been nose deep in the other issues thus far. But once I know Ill let everyone know.

    One last note of spilling some beans as it relates to the td being fixable. I can tell you that while I may not be able to get this or a few other issues that may arise resolved with a server side only patch. I have another solution in the background over here that will in fact allow us to solve **** near any issue that comes up, best way I can describe it, it’s a home brew punkbusters. I have not done any further development with it yet but it is started and will work without a doubt. Pretty **** cool too if I do say so myself!


    Please keep me posted on the workings of the patch so I can get it functioning correctly….

    Inso out[/QUOTE]

    Must have been a misunderstanding. I got it working immediately. What I said was there is no way the other pilots could tell it was working. Only the server could tell because he's the only one to see if the icon is in the taskbar. I am not always in the server of course and with the other manager they would call me if it quit running and I could go in and get it going again because it popped up the punt crc and netdelay so they knew it was running or not. With this version if I'm not here, They don't know if it's working or not and I get all kinds of complaints if they think it isn't working. I have noticed that the ping for me is lower and Rotor 6 also said his were lower so this could prove my theory that the one we were using was causing a curtain amount of lag in itself. But no I have had no issues myself at all with the Host Patch. As far as the puntcrc and netdelay if you address this in a later update I think that it would be better if the puntcrc and netdelay happened at about 3 minutes since many go out after the start of a map and come back in in a couple of minutes. This would hopefully give enough time for things to get stable from the map cycle and then the folks going and coming back in which takes nearly 100% of your cpu resources for a brief moment.
    Last edited by Redhawk; 10-10-2006 at 08:23 PM.

  15. #45
    DoggieDaddy *CFS* Redhawk's Avatar
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    Re: Updated release 10/06/06 for Beta Host Patch.....

    [QUOTE=Bluetiereign;21239]:stupid2: , so... I'm about lost at this point..lol.

    But, thank you very much for dropping in guys.

    One quick question...

    Redhawk, have you guys purchased a remote server somewhere ? Or are you running this from home ? I got the impression everyone was pitching in to 'purchase' a server.[/QUOTE]

    Actually it is leased. we have had several checking on getting one but nothing has came through. Our server is in Dallas but there are several of us thet have servers at home also but we don't use them very ofter anymore since all we have is cable connections.

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