All mods should include a list of ID numbers used, so that future modders could avoid using the same ones.
All mods should include a list of ID numbers used, so that future modders could avoid using the same ones.
Its not a problem with the another mod. Also BTR included an ITEMS.DEF file with the download and a readme that has the item numbers for adding the items to another mods PFF file. I was looking through the original ITEMS.DEF file trying to see if the item number might have been used by Nova but it's a long list and in no particular order. If you know of a list thats in has the item numbers listed in order it would be nice to have a copy.
Well, the only alternative I can come up with... find something everyone else has - and replace it - like the fire extinguisher. No... scratch that... don't do that.. I'll look into it.
This thread is so stretched out, ( in time ) that I can't remember if I'm off track here or not... but..
It shouldn't be showing without the EXP mod... I added this to the EXP.pff, I thought... maybe not. I'll look into it tomorrow... Tonight, I'm too tired.
But as of right now... I'm thinking that editing the 'stock'.pff may be a 'no-no'.
Would that be the EXP.pff that comes with the Team Sabre. If so then that might be the problem. I've been running it in the regular Black Hawk Down. But then again in the med editer it list all the Team Sabre items anyway. I was thinking BHD and TS used the same items list. But without the 3di, dds and other files that TS installs all you get is the red X in the editer when you use the items. But, Considering the exstensive knowledge in game programing that I have, Yes that's right, I read at least 2 PC game magazines a year, Well then I'm probably wrong.Originally Posted by Bluetiereign
Actually, I meant the Terra Nova EXP pff... sorry. I'm still looking into it..
The last time i tried it I put the item numbers you gave me in the items.def or the resource.pff file of the standard BHD. Reencrypted the file and repacked it. I thought you meant the TS pff earlier because when installed it adds the EXP1.pff file. We were going to start working with the Terranova mod but out of all the times I've served it there has only been one other person besides us that has come in the server. It's really to bad too, There is alot of good stuff in that mod to work with.
I haven't had time to look at this... I've been doing some graphics for someone and working on a computer for somebody else. I will try very hard to get to this by the weekend - or definitely this weekend. I've also got some maps to post... so I should be able to give some time to supporting the Nova community..lol. If only they (Novalogic) would return the favor with an update for their games.