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Thread: Invisible C4, Need a Fix

  1. #46
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    Congrats Avenger. 99% is a very good chance to having a fix, let me know when the new player manager is out?

  2. #47
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    Well Thanx for the ""Congrats""..
    ''7-8sec respawn timer.. I ran a TDM public server with custom maps for 7hrs+ with only 1 reported/UNconfirmed INVIS. ''

    But like I said it looks very promising. BUT Needs more testing...
    Notes:
    With a 7-8sec respawn timer, it appears that a player will have to hit the ground and be Good & dead before they can respawn. Reports of being stuck were still present, but seemed less than usual(not sure).

    Without a Respawn timer, Maybe the overlap between falling to the ground and respawning has something to do with being invis.(not sure) This could be a graphics issue or a connection packet issue or both.(not sure)
    When you die your Comanche skin is exchanged for a wrecked skin with no flight controls. If you imediately spawn before the packets are sent saying that you are alive again, then you are alive with flight controls but keep your last skin which was the wrecked skin, but a wrecked skin is not available for a live player with flight controls so you are skinless, thus invis. (not sure)

  3. #48
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    Makes sense, If you need me to I will help with the testing as would my squad <CoN> just let us know.

  4. #49
    Registered User WiperSix2004's Avatar
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    I can't imagine anyone would mind trading 8 sec for not having to deal with most of the invis issues. coolio, keep up the good work avenger !

  5. #50
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    Hey Avenger ..... was that the test server we played our match in last night??..........If so I would like to report "0" invis's from the IFS's standpoint for the 3 games played

  6. #51
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    rgr that Garret,
    Yup We had the Respawn Timer running, all of the warm up games were also invis free.

    But the INVIS score for the day was 1 confirmed invis and 1 unconfirmed invis in about 5 hrs of serving.

    unconfirmed invis is more than likely long passive/popup shots.
    While it appears that it is not a 100% fix it does appear to help against invis greatly, so far.

    So a running tally so far is:
    12hrs
    3 reported or questioned invis
    1 confirmed invis(SeaSide map)
    2 unconfirmed invis

  7. #52
    Comanche Fighter Squadron W@tchtower*CFS*'s Avatar
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    Is the spawn-delay making any difference on getting "stuck" in the game? I know a lot of the invisi issues revolve around getting stuck and having to ~resetgames, the player usually comes back invisi to someone...

    *CFS* Own the Skies

  8. #53
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    The Respawn Timer (could) be helping the stuck issue. But I can not really tell for sure. And I (could) be wrong. I haven't paid alot of attention to reports of being stuck in the past or present. Many times people get stuck and say nothing and reset.
    On the other hand, While seeing an Invis player everyone is pretty good about letting everyone in the server know that someone is Invis.

  9. #54
    CPD Member Santa AkA SoDam's Avatar
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    Hey AV



    Hi m8 when i played in your test server i did not get stuck once (or twice) as far as i could see the delay timer is a gret sucess in solving manny isues with the game and i would be happy to trade 8 secs anyday!!
    I have a feeling that this time could be shortend, because the data packet loss from player to server should = the ping time the player has to the server give it a + 2 second delay and that should sufice!!

    well worth a test with 2/3 seconds put in in stead!!

    Keep up the GREAT WORK BUDDY!!
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    Last edited by Santa AkA SoDam; 01-14-2005 at 01:46 PM. Reason: personal memory packet loss!!

  10. #55
    The Gaming SongWriter HotShotFWP's Avatar
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    Thumbs up

    We're here and it's like seeing history being made. If this invis issue is fixed, that's going to be great! Man, that was the biggest pain in this game.

    Now if we can fix this issue of people killing me all the time, like, So Dam, well, that would be great too. LOL I dont know what's up, but lately, I've been getting my butt whipped by everybody on C4.

    Thanks for your work on this deal (fixing the invis issue) Avenger. Cya all around.

    Hot

    May a song always touch u in a possitive way.

  11. #56
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    Very Possible a shorter timer could work just as good..
    My first thought is to make everyone have to hit the ground before they can respawn.
    I'm going to test more on the 7-8 sec Respawn Timer before I try shorter Time. Need more of a track record for 7-8 secs. Then compare it to a shorter time.

  12. #57
    CPD Member Santa AkA SoDam's Avatar
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    rgr buddy

    GOOD JOB!!

  13. #58
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    So a running tally so far is:
    16hrs - 3 different days
    3 reported or questioned invis
    ONLY 2 confirmed invis
    2 unconfirmed invis

    I do have thoughts of bumping it up to a full 10 secs to try for 100% No Invis. After all that is what we are trying for. But let's see how the 8secs work for a bit.

    Side notes:
    At present it is set for 8secs. But by the time you see the countdown it could be 7secs or even less. The countdown is located at the top middle of your screen.
    While you are in your countdown you can press 'R' to see death messages, etc,,.
    ________
    Thank God, Thank CPD for a great forum and a new look, as well as Thanx to everyone that have posted,e-mailed,PM'ed me ideas on INVIS. All of my grey matter was very stuck with no ideas at all, as I said in my 1st post. So gettin many of us involved in the thought process has sparked ideas to get to this point of a 99% Invis Fix.
    Last edited by =AirAvenger=; 01-14-2005 at 09:51 PM.

  14. #59
    Comanche Fighter Squadron W@tchtower*CFS*'s Avatar
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    Ok. Flew 4 maps tonight with the Spawn-delay,I almost always get stuck the first death. Did NOT get stuck tonight. Acted like I was going to get stuck, but the respawn timer kicked in and game resumed as normal and never was invisi(or anyone else). We turned off the spawn-delay in the host manager half way through a map, and immediately had an invisi the next map in rotation....so you are on target for a fix Avenger......
    Last edited by W@tchtower*CFS*; 01-15-2005 at 09:02 AM.

    *CFS* Own the Skies

  15. #60
    Registered User WiperSix2004's Avatar
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    I changed the following settings in c4.cfg
    startdelay=8
    timeout=8

    I'm hoping that this is the same thing ??

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