Teleport & Assigning tutorial! DF2
Hello all, you can now read here how you can Teleport & Assign Individual Guest Players in DF2med. It might be usefull for other DF games too.
Have a peek
link:Teleport & Assigning Tutorial :
http://www.killingfields.dingojuncti...ng.asp?dl=b&st =a
And the tutorial Example map you can download it here it`s called POW I
and it is for demo and is lightly Shaded. So if you want to check it out Get your demo out off the closet and join me one time
link:Example map : POW I
http://www.killingfields.dingojuncti...DB.asp?dl=b&am p;st=a&action=showmoreinfo&mapID=433
Have a look at the site while your there and if you are interested for some fast shaded knife maps they are there too : Hill X. XII, XV an XVI.
Seriously for all who want to know for Df2full and don`t want to wait untill the Df2full map is ready just run it through FwO`s bms/mis converter go into the Med and have a peep in the events.
next update of map will contain orig.mis file zip so you can read all the events in med.
But to experience the feel as i intended run it in Df2demo host it and i might join
On the site is also a Shading tutorial in which you might be interested and.
And special maps are due to be posted there, they will include parachute maps where all players can have a parchute.
as it will change also game type namely it would be Para the flag game type
New variations of POW maps will follow
game type POW ( will be you can be put in prison by ennemy
Dome knife maps specific made for 1 on 1 fights or max 4 people with speciality that jump is disabled in knife arena Dome. So you experience how it is to knife without jumping
All will be on this CPD too , Terrain shading tutorial is already as hill knife maps the other things will follow
De Buurman
[Edited on 8-4-2003 by De Buurman]