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Thread: BIN Editor Released

  1. #1
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    BIN Editor Released

    For the serious map makers out there, you can now create or update your BIN files with BIN Editor available in the download section http://www.novasheep.com

    Enjoy!

    From the readme file:
    ----------------------------------------------------------------
    Delta Force
    Black Hawk Down
    BIN File Editor
    v1.03
    by Col. Pappy
    NovaSheep
    ----------------------------------------------------------------

    Readme.txt

    IF ANY INFORMATION IS INCORRECT OR INCOMPLETE PLEASE LET ME KNOW!

    Contents:
    =========

    Files
    System Requirements
    Updates
    Features
    What to DO
    Update INI File
    Trouble Shooting
    Technical Support


    Files:
    ====================
    BINEditor.EXE - Editor Program.
    VARIABLES.INI - List of Groups and Variables to be used with the editor. (This is configurable for future changes)
    MUST BE PLACED IN THE SAME DIRECTORY AS THE CONVERTER!!!
    Readme.txt - This File.


    System Requirements:
    ====================
    CPU: PII 450 or equivalent
    Ram: 128 Mb
    OS: Windows 98, ME, 2000, XP

    Visual Basic 6.0 Runtime is required.
    If you do not have them, you can download
    them from the www.novasheep.com in the
    download area's Miscellaneous section.

    Updates:
    =========


    v1.03
    -----
    * General Release - General Release Version.

    v0.03
    -----
    * Beta Release


    Features:
    =========

    The BIN Editor will allow you to update or create BIN files
    for use with Delta Force Black Hawk Down mission files.
    You can edit the VARIABLES.INI file to include the information
    for other Novalogic games as well.

    What to DO:
    ===========
    A Group(or section of interest) has to be added first.
    Once that has been done, you now select a Variable that is for that group.
    Some variables have a Numerical ID associated with them. If thats the case,
    a dialog box will be available to assign a number to the variable.

    Groups can be Added to the list or removed from the list.
    (More groups can be added to the INI. That will be discussed
    in the Updating INI section below)

    Item can be Added, Deleted and Updated. No information
    is store in the Item until the Update button is click.
    This gives you a chance to undo anything that was a mistake
    before committing the information to the item.
    When an item is created however, it will be associated with
    the current selected Group and Variable. This information
    can be change and Text can be add before the Update is used.

    Groups can not be removed from the list if there are Items
    that are part of the group. The individual items would
    have to be deleted or reassigned to another group before
    the group can be removed.

    All items entered will be reordered at save time to get
    the groups sorted properly for processing.

    Save files will be in the BIN format and can be used directly
    with the game. BIN files MUST be named the same as the Game
    BMS file or it will not work properly.

    The Menu contains options to Open an Existing file or Create a NEW one.
    New clears any current information to allow you to start from scratch.


    Update INI File:
    ================

    The Variables.INI file was created to help with the ever changing
    world of Novalogic. Should you find that you need additional
    Groups or Variables for a Group, simple open the Variables.INI
    file and Edit or Add information as you need.

    Group or Sections are enclosed with [ ]
    Each group needs to know what Type of information the variables
    will be. These are identified in the file with a Type= line.
    1 Type per Group please. The values that the type MUST be set
    to has to be either Numerical or NonNumerical
    Numerical meaning that each Variable will have an ID with it
    such as 000 or 001, etc.
    NonNumerical meaning that it doesn't contain any ID and only
    1 of the variable is used per BIN file.
    Finally the Variables themself that the Group has for them.
    These are identified with the Var= prefix. A group can have
    as many variables as necessary associated with them.

    The default INI file was created based on the information
    contained in ALL of the BIN files that comes with the STOCK
    Delta Force Black Hawk Down game.

    If you do update you INI, please share them with the rest of
    DF community. You can post the information on the NovaSheep
    web site forum.


    Trouble Shooting:
    =================

    The program creates a log file in the directory where
    the program is located called BinEditor.txt in the
    event of an error. This file is used to provide
    information about the conversion and my be necessary
    should you have a problem with a conversion.

    Should you get an error message stating "Wrong version of run-time DLL",
    you will need the following files:

    MSVBVM60.zip

    This file can be found in downloads section of the web site.

    Technical Support:
    ==================

    If you are having a problem you need assistance with,
    check our forum on the website, http://www.novasheep.com,
    for up-to-date information on the product.

    If you do not find the answer to your problem, you
    can contact us by the following means:

    email: support@novasheep.com

    When contacting us by email, note as completely as
    possible the nature of the problem and particulars
    about you system (CPU, speed, video and sound card types).
    Also include any log files such as the BinEditor.txt.

    Col. Pappy
    Black Sheep Squad

  2. #2
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    omg your the man pappy


    Features:
    =========

    The BIN Editor will allow you to update or create BIN files
    for use with Delta Force Black Hawk Down mission files.
    You can edit the VARIABLES.INI file to include the information
    for other Novalogic games as well.

    look's like my interest in df mapn has just been renewed , if i understand this right he he . now i can take items from other n/l game's like oh from comanche4 and import them into dfbhd ? . and ounce i have that figured out i can extract item's from armoured fist3 and import them into dflw ? . Ed has most of n/l war game's lol world of combat includes af2 f22-2 camanche gold , df1,df2,dflw,dftfd,dfbhd,af3,f22-3 . sound's like this proggy has what ive been wanting for longggg time lol thx pappy
    realize legalize MMJ is ok

  3. #3
    Moderator LadyHawke's Avatar
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    Pappy, you're the best...

    Thank you, sir!

  4. #4
    Admin Bluetiereign's Avatar
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    Cooooooooool !!!

    Does this mean that we can import objects from C4 ?

    Thanks Pappy !!!

  5. #5
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    Update version 1.04 now available. I had a few BUG BUGS in that first version. Also the new version will automatically update the VARIABLES.INI for you when you open up a BIN file. The more you open, the more NEW stuff it finds and adds to the file.


    This editor will (should) work with all Nova titles BIN files.

    It is primarily used to edit text and is not advanced enough to add objects... Sorry...
    Col. Pappy
    Black Sheep Squad

  6. #6
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    Well we can't be to far off from making it easy enough to transport buildings from one to anouther.We have seen new terrians such as over here at www.txp.666th.com and new sounds with exp2b and even a few building transfer to dflw and tfd but we need to come up with something for us die hard df2 fans,Like a few new buildings example the cityblock from lw or the oil rig.I my self been working on this subject as well and have even created new 3d buildings but still not sure if they will work in df games as they use a extension of 3di but we'll soon find out hopefully.

  7. #7
    Member Anthony's Avatar
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    Thank you Pappy!
    Eating words has never given me indigestion. (Winston Churchill)

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