posted by arctic wolf dfarena.com forum
original question from novasheep.com forum smokin@4:20bud 1st posted it on dfarena.com forum because i sent it to him and anthony refered me to pappys replay on his forum because i was wishing for this effect lol here yall go enjoy lol .
Yes, I'm happy, why? Simple.. In DFTFD there's 2 missions where you have either a B52 or a F16 fly in and drop bombs on your targets you hit with the laser. Since the game came out I know that many map makers, including myself, have tried to figure out how to make it work in our maps and were fighting a losing battle.
Recently Smokin posted a note on being able to use the F16 finally through help from Pappy at Novasheep.com but the problem was that you HAD to name it with the generic map file name in order for it to work.
NOT ANY MORE!!
Now when you make your map, add d_dialog.dbf in the dialog box - this IS required, make sure you allow for how ever many artillery calls you need and fill that number in that box too, and then do as follows:
For the B52 to fly in your maps when you use the laser add D06M11_ to the begining of your map name. That's the letter D, number 0 (zero), number 6, letter M, number 1, number 1, UNDERSCORE and then your map name.
For the F16, do the same as above but put D06M23_ in the begining.
I've tested both of these and it does work.
AND NO it does NOT have to be the outpost buildings! I tried it in my Bloody Sunday II map and the F16 nicely chopped up 1 tree and shreaded one Enemy AI.
The B52 destroyed an outpost building and also 3 trucks.
It does work. g/l peace