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DFX Special Ops news
The Special ops mod for DFX is nearing completion.
We have about 3 fixes, and a couple(dozen lol) terrains left to test. we should be complete sometime next week. Total file size for full installer around 500-600 MB, beta to full updater around 100 mb.
We have completly reworked the installer and takes by far less time to install a little over a gig of stuff.
Thank you for your patience in waiting for me to get in gear and get this finished, and i hope everyone will enjoy what we have in store for you.......
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Re: DFX Special Ops news
I've downloaded the beta SO Mod , and have been having a complete blast with it JET-WTF. Your mods are amazing dude. It sure has been fun messing with all the new things in the med. The terrains are just mind blowing , they give you tons of map making options. I'm soooo looking forward to making some coop maps with this new mod , Thankyou.
You get a 10 out of 10 from me. Honestly , Awesome....:waving.gif:
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Re: DFX Special Ops news
Thanks Doorway, and just think the full alpha version is now up!
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Re: DFX Special Ops news
-RSF- squad has been using the SO Mod A on one of our public servers, since it came out.
Outstanding mod!! We're playing it and doing some map making.
A few of the of the maps still crash the server though -- will there be more fixes published? I think I remember downloading 3 fixes so far.
Again great job!!
Hi-Speed-RSF-
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Re: DFX Special Ops news
I have 1 patch for it, it fixes 4 of the maps, the 2 flak guns, the nade launcher, 2 terrains, and 3 .3di files. plus a couple other things such as the credits and the missing subgoals. its being verified by the private beta testers and should be available sometime this week.