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BHD med question
Got a question. Someone has asked me if it was possible to set an area of a map in BHD as a self destructing kill zone. If a player enters the area have it cause the items (barrels, crates or what ever) to explode and kill the player. And then reset for the next person that comes through. I know setting the event is possible but not sure about having it reset itself. If anybody has any ideas I would appreciate the help.
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hmm... good question...I don't know about barrels and crates blowing up.. and resetting - but you can use a mortar area that turns on and off. There is an example map in the downloads that does it called sound enviroment.
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Thanks. I'll check it out and see if it will work.