View Full Version : BHD mod
Mr.Listwon
05-21-2003, 07:11 PM
k if i want to make a charactor where do i extract the .PFF files from? And all i do is insert the bacth file in right?
Bluetiereign
05-21-2003, 08:17 PM
I think what you are trying to do is a give and take situation. Meaning, that if you want to 'give' the game a new character, you will have to 'take' one of the other characters out of action. I do not think it is possible to simply put in a brand new character. All attributes, except appearance, will be the same as the replaced character.
If what you mean is that you wish to change the face of one of the characters - the files you wish to change are the .dds files - located in the resource.pff file.
In addition, any file tampering - except for bms files or WAC files - might ( I say might ) send alarms to nova's servers,
so be sure to keep an unmodified file somewhere, just in case you find yourself suddenly booted everytime you join a server.
Mr.Listwon
05-21-2003, 08:52 PM
yes want to change face.
Mr.Listwon
05-22-2003, 06:13 PM
when i try to install the directx tool to view .dds files it says error and i need to install the sdk directX.
Bluetiereign
05-22-2003, 06:23 PM
Software Developers Kit. It is available here (http://msdn.microsoft.com/downloads/list/directx.asp).
Mr.Listwon
05-22-2003, 06:52 PM
i am downloading the SDK, then what files will be the charactors faces in the resource.PFF file . And then i open with the SDK, color the face, and they save right?
Mr.Listwon
05-22-2003, 08:05 PM
evebn after i installed SDK the DDS file viewer has errror and says i cant view the file being change but can still alter it?
Bluetiereign
05-22-2003, 10:23 PM
There are excellent instructions for using the DirectX Texture tool here (http://www.checkpointdelta.net/forum/viewthread.php?tid=107).
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