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View Full Version : Layers in DF2 med and alpha mode?



De Buurman
02-06-2003, 12:37 AM
Is it possible to have a second layer in a map wich consists of several objects being in alpha modus?

So basicaly you wont see the objects in the second layer but they will have fysical effect!

De Buurman

Edward
02-06-2003, 02:38 AM
srry no if you check alpha for cammo in general info for map . nothing will show in the map

De Buurman
02-06-2003, 10:11 AM
Yes thats what i wanted but only in the second layer.. So i guess what im asking is , is the general camo setting usable to all layers seperate?

Otherwise whats the use of the Alpha setting?

De Buurman

Edward
02-08-2003, 05:24 PM
Originally posted by De Buurman
Yes thats what i wanted but only in the second layer.. So i guess what im asking is , is the general camo setting usable to all layers seperate?

Otherwise whats the use of the Alpha setting?

De Buurman [ Otherwise whats the use of the Alpha setting?] to be honest probally only pappy or majorheadach would know the true answer to that question buddy unless that function is still locked out of the editor . i would think the alpha setting would be used in a map where voxels are turned off . then maybe items placed would need to have blink groups assigned ?? shootn in the dark bro

De Buurman
03-04-2003, 09:51 PM
Thx Edward for your reaction hopefully MH or Pappy will come in to explain :(

De Buurman