View Full Version : AI State "Return to Base"
Bigjoe11a
09-18-2006, 02:34 PM
AI State "Return to Base"
Does any one know how to use the action
and
AI State "pretty"
and this one too
Charger
09-18-2006, 09:24 PM
Return to base doesn't work with the Med - don't know why but there is easer ways of getting your chopper back to the base, set a waypoint and redirect it back.
"Sitting Pretty" is a function that allows the chopper to "sit pretty" - to be stationary and do nothing, for what purpose this serves is a mystery to most. I tried using it to get the chopper to stop at certain points but found it much easer to set a delay and a new waypoint to allow the chopper to move on when needed.
Bigjoe11a
09-18-2006, 09:36 PM
Ok, well that doesn't make any sence. why add some thing when it doesn't work. I have a feeling that it does. we just don't know how. I thought it mite return from a marker, or an area trigger. Thats some thing I will have to play with
Thanks Charger
Reaper
09-19-2006, 01:22 AM
There are a couple of reasons items do not work in the med, First the meds we use are not the same ones Nova used, Also C4 has unfinished items in the game. An example would be Capture the flag. Some of the code is there but it was never finished. Good luck messing with the meds and finding how to do all the things no one else could lol.
Charger
09-19-2006, 02:44 PM
Ok, well that doesn't make any sence. why add some thing when it doesn't work. I have a feeling that it does. we just don't know how. I thought it mite return from a marker, or an area trigger. Thats some thing I will have to play with
Thanks Charger
No prob.
Exactly what Reaper said - but by all means if you can figure it out then please let us know and we will gladly add it to the tutorials and credit your name to it.
Bigjoe11a
09-19-2006, 02:50 PM
Ok, Cool, I'll let you know
Edward
09-20-2006, 03:22 AM
honestly i believe n/l programmers couldnt figure it out either and why in bhd and forward editors it takes .WAC commands for anythig to work just about lmao. also with Comanche4 your dealing with a quick cash cow for n/l at the time of its release and they n/l never really had any support for it CPD and a few other dedicated fan sites did though
Charger
09-20-2006, 04:17 AM
I'd have to agree with you there Ed but personally I think the demise came with Joint Oops and Delta Force Xtreme - I think that was their "lets get what money we can before going under" games were. They scuffed though that whole mess. C4 seemed to be an exceptional piece of work though the editor had its bugs maybe NL shouldn't have ever gotten into the consumer editor in the first place and just stuck with the games. :wink1:
Bigjoe11a
09-20-2006, 10:32 AM
Yes, I a gree. C4 is a great game. I all ready made 2 maps of my owe. I never had any problems with C4 before. Just with DF2. I just wish there was a easy way to add sound to C4.
Thanks
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