Bluetiereign
08-25-2005, 10:53 PM
NovaLogic has released a new update for Joint Operations: Typhoon Rising, Escalation, and the recently released Joint Operations Combined Arms. For those whose product version is up to date, the size of the update to be downloaded is approximately 10MB. You can update the game by selecting “update” from the main menu screen in the game or in the Joint Operations program group in your Windows Start Menu. For those experiencing trouble using the update service, the update can also be downloaded from www.NovaLogic.com. Updating in game is a quicker process than going to NovaLogic.com as the file sizes are significantly smaller. This update is required to play on NovaWorld games.
For a list of the game play enhancements in this update please go to the Joint Operations forums and read the sticky entitled “Joint Ops Update Notes II.”
Thanks for your continued support of Joint Ops and NovaLogic
The following is a list of changes in the Version Number: 1.6.9.2 update to Joint Operations: Typhoon Rising, Escalation & Joint Operations Combine Arms Update
Game Additions and Changes:
• There is now a server-side option for “hit feedback”. This option defaults to on and is accessible from the game.cfg configurations file. The field name is “hitfeedback”.
• Updated multiplayer end game win screens to more accurately reflect the state of the win/loss.
Resolution of Open Issues:
• Control Point Takeovers (CP Takeovers) are once again being displayed in the end game stats and are correctly being uploaded to the stat databases.
• The “/serveonly” command will now render text on systems that have a video card without hardware texture and lighting.
• Resolved an issue that would cause AI to move in the wrong direction in some user created maps. .
• Resolved an issue that was causing players’ scores to reset when they died in COOP games.
• Resolved an issue that would sometimes cause ammo types to be incorrectly displayed in the armory menu in Joint Operations: Escalation.
• Resolved an issue that occurred when joining some games late, would cause player to receive invalid attach points for attach points occupied by AI.
• Resolved a couple of issues associated with the commander’s map and commander’s map waypoints.
Mission Changes and Adjustments:
• Multiplayer map TK – Awon Atoll has had its Hot-Zone resized to be enhance playability
• TK – Awon Atoll has had an issue resolved, that used to allow players to receive zone time while not actually being in the zone.
• AS – Karo Highlands had some vehicles flagged as the incorrect team. This has been remedied.
• AS – Klong River Slums has had some floating objects come down to earth
For a list of the game play enhancements in this update please go to the Joint Operations forums and read the sticky entitled “Joint Ops Update Notes II.”
Thanks for your continued support of Joint Ops and NovaLogic
The following is a list of changes in the Version Number: 1.6.9.2 update to Joint Operations: Typhoon Rising, Escalation & Joint Operations Combine Arms Update
Game Additions and Changes:
• There is now a server-side option for “hit feedback”. This option defaults to on and is accessible from the game.cfg configurations file. The field name is “hitfeedback”.
• Updated multiplayer end game win screens to more accurately reflect the state of the win/loss.
Resolution of Open Issues:
• Control Point Takeovers (CP Takeovers) are once again being displayed in the end game stats and are correctly being uploaded to the stat databases.
• The “/serveonly” command will now render text on systems that have a video card without hardware texture and lighting.
• Resolved an issue that would cause AI to move in the wrong direction in some user created maps. .
• Resolved an issue that was causing players’ scores to reset when they died in COOP games.
• Resolved an issue that would sometimes cause ammo types to be incorrectly displayed in the armory menu in Joint Operations: Escalation.
• Resolved an issue that occurred when joining some games late, would cause player to receive invalid attach points for attach points occupied by AI.
• Resolved a couple of issues associated with the commander’s map and commander’s map waypoints.
Mission Changes and Adjustments:
• Multiplayer map TK – Awon Atoll has had its Hot-Zone resized to be enhance playability
• TK – Awon Atoll has had an issue resolved, that used to allow players to receive zone time while not actually being in the zone.
• AS – Karo Highlands had some vehicles flagged as the incorrect team. This has been remedied.
• AS – Klong River Slums has had some floating objects come down to earth