View Full Version : Mogadishu Mod for Comanche4
Bluetiereign
04-03-2005, 01:14 AM
This MOD contains 58 items from Novalogic's DFBHD. Get it here (http://www.checkpointdelta.net/cgi-bin/db.cgi?db=mod&uid=default&Game=C4&sb=5&so=descend&view_records=1&ID=*&mh=15). If you have downloaded this before Update 3 - I STRONGLY recommend using this update or removing Armory 1 and 2 from your maps. There appears to be 3 DFBHD items with which the Comanche 4 game engine strongly disagrees. Basement items, Armory Items and Vehicles. If I can manage to port them over at a later time, I will.
Update 1: Fixed the problem MED pcx. Added 18 more structures.
Update 2: Fixed 'Bump Map Rendering Dark' Problem.
Update 3: Have removed Armory 1 and Armory 2. Causing system lockups.
Hey not sure if anybody else has run across this but I was using the UN building off the Mogadishu Mod and while testing the map I shot a few stingers into the back door of the building. I got the same lock up as with the armory. Was thinking maybe its caused from the difference in the 3di files between BHD and C4. The lock up problem seems to happen on buildings with interiors. Maybe C4 has a problem dealing with that. I might try using the building and putting something infront of the back door. When shooting the front of the building it caused no problems.
Other than that I have to say GREAT WORK on the mods. You can only do so much with what little was provided. The limited things in the C4 editer get boring to work with after a while.
ReddracoIFS
06-20-2005, 07:34 PM
Funny you should mention this, I have not a fricking idea what you are talking about
The Mog and the Vehicle Mod, want I no more missing :singing:
man have with this 2 Mods more Possibilities new Missions to making.
Plus the Converted BHD Terrains this i make.
For a good Map needs much Place. :agree.gif:
Update: I have a new BHD/TS Terrain Converted for Comanche 4 :brutal173.gif: , and have the New Terrain send to CPD
In the ZIP File is 2 Pictures for Beginners and a Readme Included. :agree.gif:
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