View Full Version : AI Text
A Recon Soldier
11-21-2004, 03:31 PM
I was looking at the general information for some objects, and I noticed the AI text sub.
I edited the text file, but when i went looking for the object i edited it looked like the same original object.
I came in conclusion that you can only use this option if you have the other delta forces that have these (which i have somewhere, but their not installed on my pc) Am I correct?
oh, and im also going to assume others will not see these objects unless they have the other versions as well
Edward
11-21-2004, 10:43 PM
ok which version comanche4 dfbhd dfbhdts jo joe ??? and what is it your trying to do ?? or wish to do
A Recon Soldier
11-24-2004, 03:03 PM
I was using black hawk down, when i went to the edit item abtributes for a veichle the text ai listed some stuff i've never seen for black hawk down before, i tried to edit the object to like a train or something like that but it stayed the same, i noticed the listed stuff i've seen in all the other delta forces so i assumed you needed the other delta forces installed to actually change this object into another
Charger
11-24-2004, 03:39 PM
Your referring to the "sub-type" in items attributes and you should actually be able to change the item by changing the sub-type, providing the item is available for BHD. All the game types use the same editor and the items will only be available even though they are listed in the sub-type by the actually game your editing a map for, so to answer your question, no you couldn’t change the items to another or at least some of the items will not work in certain maps your making even if you had the other games in there. Each of the games has its own pff file that holds the items in it. You would just be able to use the same editor I believe. :cool:
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