View Full Version : Charger.. or some one
AOD_VINCE
09-26-2004, 09:15 PM
OK I can put the basics done for a map Players psp's Vehicles Obj. ect.
Couple of Questions.
#1. WP for player.. How? Ive set Blue Team as team1 set WP some how got the line conected and set it to team 1 But it is not visible in game.
#2. PSP they show up on map But you can not see them With out the map.
#3. Is there some sort of advanced Manual For the Nile edditor wich shows how to attach AI to stuff or how to work the events that do work and just basic know how of every thing?
Edward
09-26-2004, 09:50 PM
Posted: 9/16/2004 11:50:00 AM Top of Page
Kilgore -SOLO- Wrote:
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IST-RoDent Wrote:
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Yes its possible.....but not yet with the NILE.
far as I know....it can be done easily. You use a WAC command to attach the SSN(bot) to the SSN(vechicle).
you can even do it for emplaced weapons too via the WAC.
as for the commands that do it Im looking for them.
ssnuse(ssn) (ssn) = Bot's SSN
Should snap ssn to emplaced weapon within 3 meters
or
ssn2ssn(ssn, ssn) (ssn,ssn) = (Bot,Weapon)
have ssn goto ssn and try to snap to emplaced weapon / vehicle
word of advice the wac comand's event's and ai programing isnt compleate so what work's in this ver nile may not in the next update of nile . as for the wac file im not up on that srry
AOD_VINCE
09-27-2004, 02:02 AM
English..plz oh umm yeah I kinda get it.. I think i will wait for the complete ver.
Charger
09-27-2004, 07:10 PM
Sorry..I would have replied sooner but the truth is I'm so fed up with NovaWorld and all the garbage going on there because no one can give you a straight answer in those forums so half the time you pretty much have to figure out everything for yourself. It's pretty much the people who have problems have to try and get around the people who keep replying that they have no problems with their version of NILE. I don’t have any clue as to what’s this editor can and can't do right at this moment but that it doesn't work for coop what so ever. You can place stuff and build an entire map...go in and play it but the tangos will just basically stand there and smile and wave as you go by. I mean you can get them to fire at you, but they won't move from their respective positions so basically your left with a nice looking shooting gallery until Nova gets around to fixing the Events and Waypoints. As for TDM and DM and AAS, etc I haven't designed that sort of map and can't tell anyone what's working for them, Ed's been checking the forums a little closer then I have cause I'm fed to the hilt with the lamer reply's and the inability of anyone on NW to answer one simply question...
Sorry to sound disgruntled, I think...there for I am!:help:
Edward
09-27-2004, 07:15 PM
Originally posted by AOD_VINCE
English..plz oh umm yeah I kinda get it.. I think i will wait for the complete ver. when you make a map then save as npj it create's a .WAC file also this file is blank to edito it . go to the main JO folder and open the wac file for the map , the wac will have the map's name also. open the wac file in note pad and you can add the command's there . each object placed on the map has a ssn # assigned to it let'ssay ssn#1 is 1 AI ssn#2 is a 50cal on tripod .
ssnuse(ssn)1 (ssn)2 = Bot's SSN
Should snap ssn to emplaced weapon within 3 meters
something along this line or
ssn2ssn(ssn, ssn)1 (ssn,ssn)2 = (Bot,Weapon)
have ssn goto ssn and try to snap to emplaced weapon / vehicle
im unsure if the # gose in the (ssn) or on the outside like i wrote it all i can say is try .
Charger
09-27-2004, 09:26 PM
Is ssn the same as ID number?
Because there are no ssn numbers in Object Properties assign to the AI...:cool:
AOD_VINCE
09-28-2004, 09:08 AM
hmm Can you atch. AI to a WP? kinda creepy might work i wouldn't know how to try but....
I Do like the set up of the editor takes some getting use to.
I Would like to make a nice 8v8 TDM or AAS somthign of that nature.
BTW Thanks for the help guys i Know it kinda sucks trying to answer questins that GOD only knows what Nova will do next...
Edward
09-28-2004, 10:35 AM
Originally posted by Charger
Is ssn the same as ID number?
Because there are no ssn numbers in Object Properties assign to the AI...:cool: yes i would assume but as mentioned before nile is still a beta what work's today in the wac and or event's may not after the next nile update . granted we havent had a nile update in like a week week and a half . personally im sticking to tkoth tdm aas fb ctf , untill nile is ful ver
Charger
09-28-2004, 11:17 AM
I haven't tested anything dealing with the WAC and coop because I've been busy designing a map with it...and of course I agree what you say about somethings working one update and not the next so like you I'm waiting patently for the fixed version. What I don't understand is the editor writes to the WAC but doesn't execute the WAC file...seems simple enough to fix considering A.Bullets version of the BHDMED only converts for JO. Maybe the .npj and the .npz are a little more complicated huh...oh well. :cool:
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