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Deneva
09-10-2004, 07:40 PM
Hi!I have made a single player mission with the game's editor but I have some problems.On the orizzont and all around the map appears a strip more dark than the sky and I don't know insert the waypoints of the player.Another question:can I insert the "wingman"? If yes,how do I do?Thanks.

Deneva
09-10-2004, 08:34 PM
Comanche 4,naturally.

Bluetiereign
09-10-2004, 08:56 PM
Originally posted by Deneva
Hi!I have made a single player mission with the game's editor but I have some problems.On the orizzont and all around the map appears a strip more dark than the sky and I don't know insert the waypoints of the player.Another question:can I insert the "wingman"? If yes,how do I do?Thanks.

What is 'orizzont'... ? Horizon ? In game, or in the editor ? If that is the case... it could be a graphics card or driver problem.

Waypoints are like anything else inserted, found under markers... and finalized as blue team waypoints by going to edit -> waypoints -> and -> checking the waypoint as a blue team waypoint.

As for your last question... look here (http://www.checkpointdelta.net/showthread.php?s=&threadid=2256) .

Charger
09-10-2004, 08:57 PM
Originally posted by Deneva
Hi!I have made a single player mission with the game's editor but I have some problems.On the orizzont and all around the map appears a strip more dark than the sky and I don't know insert the waypoints of the player.Another question:can I insert the "wingman"? If yes,how do I do?Thanks.

The "horizion ark" can be altered by setting fog, experiment on the ammount and the distance to remove the ark. There is a manual help in downloads this site that will teach you the basic's for adding waypoints and other various effects to you mission. :cool:

C4 Manual (http://www.checkpointdelta.net/cgi-bin/load.cgi?c4medhelp.zip)

Reaper
09-10-2004, 10:06 PM
Yes check the fog box and set it to 2000. That is as far as you can go to have no black ring on the horizen.

theres a map making help page here also that will cover other things you run into.
http://webpages.charter.net/die/c4/c4.htm

Deneva
09-11-2004, 03:08 PM
Thanks,it's O.K. but i 'm not able yet to insert the correct waypoints for my Comanche.I have inserted them at same way that I have made for the other objects but the checkpoint 1 and 2 appears only and they are placed on the enemy target.Perahps It's need link the list of waypoints at elicopter somehow...Can you give me the instructions step to step to solve this problem?


P.S.Excuse me for my English.

Reaper
09-11-2004, 03:27 PM
To set way points as as a check point to follow a mission

set the way point then open attributes set it as alpha, wpt 2 would be bravo, way point 3 would be charley and so on.



To set way points as base markers to find an area

Alpha marker = wpt 1
red base maker = wpt 2
blue base marker =wpt 3
if no alpha is placed red base is 1 and blue base will be 2


To set a way point list for AI to follow
Place a way point then open attributes and place it on a list number it as #0. Open way points from the edit button. choose the list and pick the way you want the way points to act ie way points loop or not loop. go back to the way point you placed hight light it then copy and paste the next way point. open attributes and number that way point as #1. Way points should be numberd first way point as 0 then 1 ,2, 3 and so on -. At this time the terrain should show the way points with a line from way point 0 to way point one. Now copy and paste each way point you want in that way point list.