View Full Version : C4 z levels
Macca
08-05-2004, 12:31 AM
Hi all,
I'm looking for a list of the z levels for C4, I recall someone compiled a list and distributed it as a text file.
I did have this but had to reinstall WinXP and have lost it, can't find it on my backup CDs either. I did a search of the forums but couldn't find anything.
Charger
08-05-2004, 09:43 AM
Originally posted by Macca
Hi all,
I'm looking for a list of the z levels for C4, I recall someone compiled a list and distributed it as a text file.
I did have this but had to reinstall WinXP and have lost it, can't find it on my backup CDs either. I did a search of the forums but couldn't find anything.
The C4 Editor has a wonderful built in WireFrame tool that allows you to move the item to the desired height while in the Wireframe mode...I recall the z values being published somewhere and could possible be listed in the C4 editor manual in downloads this site..try there and if not we'll see what we can do to locate them for you.
..Okay I just checked and found basic z values listed in the file.
C4 Editor Manual (http://www.checkpointdelta.net/cgi-bin/load.cgi?c4medhelp.zip )
Macca
08-06-2004, 11:59 PM
Thanks for your suggestions Charger.
The C4 Editor Manual does have a few z levels listed but the text file I mentioned had a lot more.
I agree the wireframe function is good but having a list to refer to is quicker than using the wireframe.
Looks like I'll have to make a list of z levels myself - when it's done I'll zip it up and add it to the Checkpoint Delta downloads area.
Charger
08-08-2004, 08:16 PM
Well the truth is there isn't many items that require a z-value except pretty much what's discribed in the manual but if you compile a detailed list please feel free t share it with us..Thanks.:cool:
Edward
08-09-2004, 11:52 AM
Originally posted by Charger
Well the truth is there isn't many items that require a z-value except pretty much what's discribed in the manual but if you compile a detailed list please feel free t share it with us..Thanks.:cool: agreed plus with the advent of the 3d wire frame in the editor z value's arent needed any more
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