PDA

View Full Version : TFD Mappers needed !



Rüstinsk
10-14-2002, 11:20 PM
We are creating a small single player campaign "Servantorium" for Task Force Dagger

All the maps for this campaign will be made on an awesome tunnel structure that Servant created.

Anyone that is interested in making a map for this campaign can contact me... rustinsk@checkpointdelta.net

http://checkpointdelta.net/temp/777.jpg

LadyHawke
10-15-2002, 02:09 AM

Edward
10-15-2002, 02:42 AM
this complex is 2 sweet LH :thumb:

Ed only has 1 request for those whom do a map on the complex . please dont name your version { Resident Evil } for that is the name of my version oops i gave a hint of the theme :rolleyes::shocked2: thx g/l

[Edited on 08-20-02 by Edward]

Coldfire
10-15-2002, 11:14 PM
that looks awesome!:wink2:

10-16-2002, 08:56 PM
Oh man !!!!!! All tunnels all the time !!! i'm lovin this big time. Or as a Bostonian would say......this is gonnah be wicked pissah!!!! :lol:

Exterminater
10-21-2002, 05:43 PM
Lets hope we can make the al a little smarter in this tunnel complex!

Edward
10-21-2002, 07:46 PM
Originally posted by Exterminater
Lets hope we can make the al a little smarter in this tunnel complex! dont worry Ed has his AI super mean and smart pack a lunch ! or in other word's the AI perfectionest2 setting's are tweaked :smokin.gif:

Exterminater
10-21-2002, 10:13 PM
Rgr that , but even with notepad settings its some times hard to get al to respond:duh: P.S. I never leave home without my notepad...lol

[Edited on 10-22-2002 by Exterminater]

LadyHawke
11-01-2002, 05:24 PM
By the way, when are the missions due???

:stupid2:

Rüstinsk
11-01-2002, 10:08 PM
Originally posted by LadyHawke
By the way, when are the missions due???


we were kinda hoping to have them all done & tested by the end of november :agree.gif:

Edward
11-02-2002, 01:57 AM
Originally posted by Rüstinsk

Originally posted by LadyHawke
By the way, when are the missions due???


we were kinda hoping to have them all done & tested by the end of november :agree.gif: end of this month great give's me plenty of time to finish it lol . j/k i just need to place the rest of the ai is all :joystick.gif:

ArcticWolf
11-03-2002, 05:19 PM
Originally posted by Edward

Originally posted by Rüstinsk

Originally posted by LadyHawke
By the way, when are the missions due???


we were kinda hoping to have them all done & tested by the end of november :agree.gif: end of this month great give's me plenty of time to finish it lol . j/k i just need to place the rest of the ai is all :joystick.gif:

Ed.. make sure that you set the sniper's view to just over 100 but not over 125 or it will be a nightmare, also, make sure the AT-4 shooters STAND only.. they don't work good while laying on the ground shooting themselves LOL

Now if you gimme your ICQ or what ever you use number I can talk direct with you and maybe help out..


Ed.. you can contact me on AIM wiht screen name: Slvr Drgn

[Edited on 11-3-2002 by ArcticWolf]

11-07-2002, 04:35 AM
Don't do what LadyHawke does....She color codes the bg's with the backgrounds then she lays them down behind bushes, under trucks, laying on roof tops, etc. She's killing me, don't let her work on your maps....she makes em too hard. LOL I cant wait, can you tell?
:brutal173.gif:ill watch ur back:Blasting_anim.gif:

LadyHawke
11-07-2002, 05:50 PM
:lolup: :butt: :lolup:

Servant
11-15-2002, 01:13 AM
To those of you working on this layout, thank you and God be with you

:nixweiss.gif:
I am aware of the issue of players falling through the floors. I do not want to take away the playability of the SP's due to layout.
What I propose is to cut the map in half *wherever the mapper decides. You may use a container, fence piece, room inside of a room... what ever works.
However... the remaining sections of the layout must be used for a 2nd mission... I dunno, a part two to your mission.

I have tested this and you can add up to 100 AI along with your decoration. Teleports are better

The northwest areas of the map seem to work well.

1st mission (http://servant.checkpointdelta.net/1st.jpg)
2nd mission (http://servant.checkpointdelta.net/2nd.jpg)

Removing *half of the map, it allows players to spawn a higher Z's and gives mappers the freedom of decor.



:thumb:

Edward
11-15-2002, 01:28 AM
havent had any problems with me falling through floor whats up with that ?? :bouncy:

ArcticWolf
11-16-2002, 01:44 PM
Originally posted by LadyHawke
:lolup: :butt: :lolup:



Nonono LH! You used the wrong graphic.. not the butt, instead use this one:


http://www.arctic-wolf.org/dfa/gif/bluemoon.gif

Servant
11-17-2002, 08:16 PM
oh...one more thing, I think this could be used as a COOP if the map is cut in half.
Maybe :puzzled:

Servant
12-01-2002, 10:58 PM
I've completed 2 missions.

Operation-Fill Dirt
Operation-Underfoot

Edward
12-02-2002, 03:35 AM
i still need to finish resident evil ive been really busy last few weeks ahhhhhhhh :( ill knock it out this week

LadyHawke
12-02-2002, 05:44 PM
Servant,

I completed a mission called "Red Rabbit" and e-mailed it to you. I hope you received it, because I never got a response from you...

Servant
12-02-2002, 06:52 PM
:(
Sorry LH
Yes I did get your map...
It seems fine.
You mention you were having some issues with the dialog ? I sent you a email today about that and also some other problems I think you can help me with.
Sorry for the late reply...

One thing I've noticed about that structure is there seem to be some bad areas of the map where you can see fencing that was used to make the structure solid. I ran my maps and yours today at a buds house and you can see the fence in the walls and the signs do not appear until you are right on top of them. If anyone else is having this problem please let me know. I'm not sure if its due to poor video card on my buds machine but if this happens to others I will have to fix the areas in question before this project is released. I want these maps to work on anyones machine (within reason)

I can fix this in about 1 hr so it wont be that big of a deal.

LadyHawke
01-07-2003, 07:34 PM
When is the Sevantorium Campaign scheduled for release to the DF Public?

:puzzled: :puzzled: :puzzled: :puzzled: :puzzled:

Servant
01-10-2003, 06:06 PM
Well... I'm not really sure. I was thinking about grounding the project anyway. I thought we would get a few more people involved. You and me were the only ones that did anything with it... Rus says he has something in the works, Ed too. I was hoping for a larger involvement with this but too many people seem to have some sort of issue with TFD for some reason or another. Not sure if its worth putting out something that's old news, TFD (Not my opinion - but others)

My suggestion is this: why not just release what we have right now as a personal release?
I'm even thinking of giving the .mis with my maps.

[Edited on 1-11-2003 by Servant]

Nocturn-TAW
01-18-2003, 03:44 AM
HI TO YOU ALL IAM A NEW MEMBER LOL
YES YOU CAN COUNT ME IN 2
PLZZZZ SEND ME INFO
P.S
ANYONE KNOW HOW YA MAKE A MINE FIELD I THINK A MAP ON THIS SITE HAS ONE AND DO THEY CAUSE LAG
THANKS NOCTURN TAW:baddevil::stupid2:
PS LOVE THIS SITE

01-18-2003, 10:29 AM
Hey Lady Hawke what do you think about adding Quana *}{* to Servant help wanted list ? I think he'd do it ?