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10-06-2002, 07:28 PM
Can anyone explain in detail what I should do after downloading EXP for dflw? I want to make my dflw playing experience last longer. Any help would be great. :ar15::ar15::ar15:

wildman2
10-08-2002, 01:11 PM
unzip it to a folder other than your dflw folder.Then read the read me file, it is pretty much self explainitory.
basicly once unzipped click on dflwexp1.1.exe wait then click install wait then click finished
then all the terrains sounds maps will be ready to use :nod:

10-12-2002, 09:39 AM
Thanks WildMan I am now EXP activated.:ar15::ar15::ar15:

Edward
10-13-2002, 08:07 PM
right on now if ya want to map on exp terrains or even default terrain's and use the new exp sound's ya shall need this .


Exp sound insertion tutorial by Edward/MajorPotHead

1st- you will need this list of exp sounds there are 29 new sounds from the terranova crew

expxtraw.dbf
Here are the available sounds:

Wav.file # 1 : Thunder 1
Wav.file # 2 : Thunder 2
Wav.file # 3 : Thunder 3
Wav.file # 4 : Thunder 4
Wav.file # 5 : Thunder 5
Wav.file # 6 : Thunder 6
Wav.file # 7 : Thunder 7
Wav.file # 8 : Thunder 8
Wav.file # 9 : Crow
Wav.file # 10 : Gull 1
Wav.file # 11 : Gull 2
Wav.file # 12 : Dino
Wav.file # 13 : Dino 2
Wav.file # 14 : Owl 1
Wav.file # 15 : Owl 2
Wav.file # 16 : Dog Bark
Wav.file # 17 : Large Dog
Wav.file # 18 : Bird 1
Wav.file # 19 : Bird 2
Wav.file # 20 : Airplane pass over
Wav.file # 21 : Jet Flyby
Wav.file # 22 : Harbor ronk 1
Wav.file # 23 : Harbor ronk 2
Wav.file # 24 : Smoke Det
Wav.file # 25 : Small Explosion 1
Wav.file # 26 : Explosion 1
Wav.file # 27 : Large Explosion 1
Wav.file # 28 : Large Explosion 4
Wav.file # 29 : Siren

2nd-you will need the unlocked dflw map editor's here from the dnld's section
ok after the proper installation of 1 of the unlocked map editor's this is how i get the exp sound's in my map's. open the unlocked map editor go to { edit } upper left hand corner. click it and scroll to general information this window is where ya select gm type trn for map and other stuff includeing for and dialog wav's default or new exp. look for this box
Dialog file (*.dbf ) enter this in that box { expxtraw.dbf } . ok you want jet fly by or for any other 1 exp sound do this . place 1 erea trigger now highlite it and hit item attribute's . ok under sub type upper right corner is waypoint list box only the number may be changed. make the trigger #1 if it's the 1st trigger in map. ok now with tirgger still highlited right click and hit copy and paste place the new trigger any where on map now you will see a blue box this is your trigger erea. for a jet fly by i would place erea trigger caddy corner from each other in map to make trigger erea to cover whole battel erea.

3rd- go back to upper left corner and hit edit and scroll down to { Wav file name's } a new window opens when you click it enter this in the new window on right hand side enter this in the description box top 1 { Wav.file # 21 : Jet Flyby } or any other file name make sure you copy it excactally like it read's or sound wont work. under discription box is
{ file name } enter this {expxtraw.dbf } now hit ok. almost ready to hear the new sound .

4th- event set up [ if ] trigger type use group, trigger conditation use any alive,trigger variables i use blue player's [ i make mainly dm maps and have all start dm set to blue team blue players ] now for [ then ] action type use play wav list, action varriables hit wav list number and scroll down to #29 click ok. well if i didnt confuse ya lmao you will have the exp sound in your new map if ya wish for the event to replay then check the reset after (second's) and add the time in second's ya wish. i have made a map useing 5 exp thunder sound's with only { 1 } trigger erea each thunder has the same reset but the delay took some time to set up lol all 5 thunder sounds roll almost like 1 he he. G/L to whom ever need's it lol and have fun with the new exp sound's


[Edited on 08-20-02 by Edward]

[Edited on 08-20-02 by Edward]