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GÒÓ†ÇH =N§=
09-01-2003, 07:20 PM
Im frustated, I have worked on these Helo movements... but only got the logic to work in a test "flat" map. I am willing to let someone educate me to what I am missing. Someone wanna take a crack at it?
Thanx in advance to any and all help.
Gootch

Charger
09-01-2003, 09:09 PM
Which game?

GÒÓ†ÇH =N§=
09-02-2003, 07:29 AM
Sorry... BHD

Charger
09-02-2003, 10:07 PM
Not sure what your asking but I'll take a stab at it.
If you can get the helo to move from point A to point B then I'm guessing you're looking to get the chopper to fly above, lets say a city or tree's?
When you place your waypoint markers you'll notice a z value box inside the Items Attributes box. If you highlight a single waypoint marker and select it's attribute you'll be able to enter a z vaule inside the box for that waypoint.

The z value, lets start with 10, will allow the chopper to rase up to that value when it reaches that marker. If the next marker is set at 10 or above then it will climb to reach the above number and vs versa if it's a lower number.

Experiment with the heights that you want your black hawk to travel.

There are some tutorials around that will explain this is great detail because I haven't done editing in a little while and would have to sit down and refreash my memorie.

Hope this helps.

Edward
09-03-2003, 08:12 PM
if you look at top of map editing section you'll notice a sticky very top say's tutorial's . i have circled the net and found the best there is bhd helo tutorial is there . very important follow the step's to the letter and the helo will fly just fine . i can send you a zip file that has the tut in it also a test map